Stackems cheat code for xbox 3607/11/2019
About This GameStackems is fast paced puzzle game where the goal is to fill an entire level with different shaped blocks as they slowly drop in different shapes. Play single player to try and beat your personal high score or play with up to three other players to prove who can stackem the best.Key Features:
English
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We will also make another update-related post, with full info on balance changes. Be sure to express your opinion on the topic when it's ready. Also, a special bullet point, aimed at our English-speaking audience: talented writer Scott Hamm of “Age of Decadence” and “Battle Brothers” fame is now helping us improve the English translation of the game. Thank you very much, Scott. P.P.S. The saves will NOT become obsolete with this update, you can enjoy the game without the fear of losing your progress. And thank you, our players, for sticking with us and ATOM!. 1.0.8 Balance Changes: Hey guys! As promised, it’s now time to introduce you to the changes in the combat system balance. These changes were made to make the system look more linear and thus more understandable, without changing it so much you’d have to restart the game. So, what changed?
Pistols and SMGs. 0.8 Global Update:
Hello, friends! Atom Team is online with many great news. The last month was really good for development, and now you get to experience what we were making for all this time. We really hope these results will be to your liking. In this major update, we continued to liven up Krasnoznamenny and Peregon with new NPCs and quests. We also listened to you, our dear, dear player base. You wished for an ability to leave your followers near your personal bunker. It is now possible. You know what else is possible? Playing a true villain. Sure, you always had a chance to insult a sweet old lady, or punch a grieving father in the throat. But now, you will be able to turn the Wasteland into dust, by siding with a certain edgy new faction of freaks and weirdos from up north. Remember to save into a new slot before doing so… We promise to make the game completable with this option turned on, but before that happens it can get pretty boring walking the charred earth... On the other hand, you’ll get a lovely new follower if you join… the dark side! But the real difference made concerns our gameplay mechanics. This part of our work really earned this update it’s name “The Global Update”. The whole system of roleplaying mechanics will grow double or even triple the moment you update. You will get tons of new skills to choose from, for yourself and your partners, including the dog. Speaking of the dog, Dzhulbars will now get armor, pouches, leashes and even helmets he always dreamed of! Tune your mutt as you please, by giving him certain items and special skills. This update will also add many new items, from beets to shields which have their own unique set of mechanics in battle. Hand to hand and melee characters will no longer feel left out and weak, thanks to the new craftable weapons and skills you may choose on level-up. And you will always have an ability to solidify your name as the Fist of the Central Wastes by working out with a barbell we created inside your bunker! Just don’t try to jump it… In other words, the work we made was really huge. So huge, in fact, that it’s not completely finished. While you will get to play with everything mentioned above, a small segment of new dialogues and the books are still not translated completely. Some portraits are also still unfinished. But that will be fixed in a few days or so, we promise! We’re really sorry it has come to this yet again :( Now, for the full changelog: - New video briefing segment - Skill tree - 36+ NPCs, most have quests on them. - 20 new quests - Better graphics v/ SpeedTree™ system - Earn a fair buck travelling with the caravans - More craftable weapons - Shields - Improved Melee and HtH. - Beets, onions, cheeses and more!.. - Dog Armor - New location Fogelevka village (in dev) - New location Old Scrapyard - New follower - Strippers! - Ten new books - Yashin’s quest has a conclusion - A way to Die for the God-Emperor! - Throw grenades anywhere you want in the throw radius - Exploding terrain, watch out for red barrels! - An ability to leave your followers near the bunker - A gym - Knocking down doors with melee - Many more little things and tweaks! - A way to turn off cinematics through game settings (helps with bugs with old ATI 5xxxx, 6xxxx models) We really, really hope you enjoy! Let there be ATOM! As for us, we’re off to make a new update, which will seem especially great for those of you who follow the main quest line, wish for new locations and more sexy times for the main character… Thank you so much for sticking with us. . 0.8a - Patch and Translation: Hey guys! Here's a patch to finalize the 0.8 update of the game for our English speaking audience. This fix comes with several changes. - The translation is now complete, with just a few in-game books left untranslated (which is going to be fixed soon). Thank you for waiting! - New portraits finally added into the game. Last time we had so many new characters, we didn't have the time to liven them all up with unique portraits. We sure fixed that now! - A few bugs our community managed to find since we posted the update - enemy shield usage bug, trader stock renewal bug, low setting glitches bug, "Manhunter" skill now only works with aimed shots, Journalist quest now working fine. - Physical borders for the Bunker 317 and bunker levels added. - New crafting recipes now in stock. - Now your hero can follow the NPC if the NPC is walking when you try to initiate a conversation. - Fixed the Abilities menu. - A lot of dialogue bugs are fixed. - Fixed the pricing, depending on your Barter skill. - A lot of minor (and not so minor) bugs in the Bandit Factory location are now fixed. Have a great time playing the new version! Thanks for sticking with us! . 1.0: Hello, dear friends! At long last, it happened! Finally the moment came, when we can finally say that ATOM RPG is complete! Honestly, it’s hard for us to believe it happened so fast, in just a bit more than a year’s time. The main reason for this amazing growth from a two hour long Kickstarter beta to a game that makes some players lose themselves for 100+ hours, is in you - our awesome players. It was very hard at times, but we managed, thanks to the advice you gave, the trust you put in us, the constant support you blessed us with. These are not empty words, when we say that ATOM is our game, but it’s also yours. Now let’s see what we have accomplished together: ATOM is a Fallout and Wasteland inspired RPG that became something more or less original and independant as it was developed. It’s completely non-linear. It features more than 450+ NPC characters, each with a unique portrait, a branching dialogue and his or her own place in the world’s structure. ATOM has various endings and various paths to reach them with. The system of perks, skills and traits will let you create any character type you can imagine, be it a brawler or a traveling intellectual. ATOM now features more than 250 unique quests of all shapes and sizes - from simple to epic, from partially hidden to in-your-face obvious. It has 90+ different locations, scattered around three global maps. It holds 100+ types of weapons, 30+ types of enemies, and even a car. A lot is possible in this living world, the fate of which largely depends on your gameplay choices. And the best thing is this: We’re not letting go of this world just yet. After this release, there will be plenty more content to come in the shape of free DLCs and patches! Thank you for walking this road with us. And let there always be ATOM!. 1.07: Hello, friends! Tonight, we offer you our newest patch, numbered 1.07. We worked on it for quite a while, so we really hope you will like what it brings to the game. Here is the log of the main changes:
Thank you for sticking with us. Now, we’re off to make the big update which will include new locations and quests. Stay tuned :). 0.9 Big Update: Good evening, friends! Finally, it’s time for yet another large update, 0.9! This time around we made another huge step towards the finish line, which we, hopefully, will soon cross. While the previous update had the most new characters, this one will feature the largest amount of text, quests and new ways to solve old assignments! After this huge leap, we only have one grand update remaining, after which ATOM RPG will officially leave the Early Access stage. Yes, that’s right! Release version 1.0 is going to be out this December! Speaking of which… Like we already stated before, after the Release version 1.0 hits Steam in a month from now, old savegame files will lose compatibility and a total wipe will happen. This is, unfortunately, required due to various technical nuances. But believe us, we’ll add enough cool new stuff, so that even the most hardcore of our players will find restarting the game a fun new experience! But let us return to the update we got in store for you today. In it we continued to fill the world with brand new characters, unique stories, and interesting quests. We added new people to both new and old locations. We continued our work on game mechanics and the AI. We added new sounds and visual effects. And of course, we fixed a whole lot of bugs. The only bad part (which already became an ATOM tradition) is this: The English translation lagged a bit and is only 90% ready. It means that while you will be able to meet almost every new character and do almost any new quest already today, some others will have that nasty gibberish instead of proper dialogues… This will be fixed in three days or less, we promise. For now, just avoid the new dungeon and you won’t even notice the problem. We are very sorry for the inconvenience. Now, the change log: Continued main story line;
As always, it will take us 2-3 days to fix new bugs and finish the translation patch. After that - we’re moving to creating the 1.0 Release! Now that the journey is almost over, we cannot thank you, our players, enough for sticking with us for all this time. We’re almost there, because of you! Let there be ATOM! . Quality of life and new content Update 1.08: Hey guys! Finally, it’s time for the big Update! We did a lot of work this time, and positive improvements have touched upon a lot of the game aspects. Playing ATOM is now genuinely more comfortable. The inventory management is easier, the interface in general is more intuitive, the follower mechanics have more options, the re-balancing of weapons made combat more dynamic and interesting, especially during the new random encounters. And of course we added a lot of new NPCs, quests and maps for you to test all of the new features. Here is a compact list of changes:
We really hope you enjoy playing this new version, and we’ll be eagerly awaiting your feedback. Thank you… And let there be ATOM! P.S.: We will write a comprehensive manual for mod makers in the near future. So stay tuned for that! . Happy New Year 2019: Dear friends! An important year is coming to a close today. 2018 was so turbulent, so fast-paced and so fruitful, we can’t even imagine of repeating it. So much has been done! From a two hour long beta, ATOM has grown into a large, enticing world, where one can lose oneself for dozens of hours. Yet, this is not even the end! 2019 will be as important for ATOM, as 2018 was. It will bring you new interesting locations, new characters, new quests, new weapons and new balance tweaks. Your ideas and suggestions will not go to waste. How could they? Without you, the waning year would never have been as successful for our team. Thank you for sticking with us for all this time, and helping to make ATOM better every day. Happy New Year! Good health, love, and awesome games to you all! Let there always be ATOM! . 0.8.5: Hello again, friends! Our work on another large update, numbered 0.8.5. has finally reached it’s end and we are ready to upload it for your enjoyment! What has been done this time? Well, like we said in the announcement, we are continuing to liven up the locations with new characters, some of which aren’t just ready to tell you their stories, but also ask for your help in various side-quests. A huge work has been done with the crafting system - we added new recipes for not only firearms but meds as well. Lots of hours were spent behind the stage, where we again tinkered with some of the mechanics to further balance out the game. Also, we have made clothes change possible - you can finally get rid of that sweater for something more fitting your playstyle! Change log: - Locations filled with 60+ new characters (look for them in Krasnoznamenny, Peregon, Fogelevka and some other places) - New crafting recipes. Not just for firearms, but also for medicine and armor; - 20 new quests and juicy solutions to some of the old ones, including Dan’s quest line, Kostya the Yob’s quest line and more; - Change your clothes! - New visuals for character on the global map; - New visual effects such as cloud shadows on the ground, fog on location borders, etc; - A large portion of sounds remastered, new sound effects added, footstep noises now depend on terrain; - New demo global map; - New location - The Container Yard; - Rebalanced the perks; - Rebalanced trade, also some wares turn to money in time; - Rebalanced and improved AI; - New follower commands (point to target, or move to location); - Various bugs fixed As always, we will spend the next few days hot-fixing new issues, if there will be such. Then it’s business as usual, and by that we mean constant work on the next big update! Thank you for sticking with us, and let there be ATOM!
Defeat the Beat Activation Code [key serial]
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